Scene Design



Character Design



Working Process













Check the small box
Reset Tool










Select the model, double-click to open the properties





Change the value of the tool setting, modify the part above the lip seam of the head.











fingers after connected

Link the whole body like the hands



Reference:


Hide the tail and make the ball first,
Set the animation length to about 80 frames
Do up and down bounces first
0 , 4 0 , 6 0 , 8 0 frames with the ball on the ground
Set 10 , 30 , 50 , 70 frames for the ball to hang in the air

Adjust motion curves like this

The shape becomes longer when it bounces
After deformation, the motion curve changes to this (loop)

Tail Part

Final Work
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