Scene Design



Character Design



Working Process



Check the small box
Reset Tool
Select the model, double-click to open the properties
Change the value of the tool setting, modify the part above the lip seam of the head.
fingers after connected
Link the whole body like the hands
Reference:
Hide the tail and make the ball first,
Set the animation length to about 80 frames
Do up and down bounces first
0 , 4 0 , 6 0 , 8 0 frames with the ball on the ground
Set 10 , 30 , 50 , 70 frames for the ball to hang in the air
Adjust motion curves like this
The shape becomes longer when it bounces
After deformation, the motion curve changes to this (loop)
Tail Part
Final Work
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