Animating MetaHumans with Control Rig in UE
Create an animation representing a gesture of gratitude. I chose to use Metahuman for the production.
First, import the Metahuman into the Unreal Engine (UE) scene. In the blank scene, I only set up a simple plane, a large light source, and two small light sources to illuminate the character.

I refer to the tutorial on metahuman animation production on the virtual engine official website


