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Advanced & Experimental Project 2

Week 05: Facial Expression Animate

For the exercises of movements and expressions, metahuman was chosen, and metahuman was
added to the scene. Because only movements are used, the scene construction is as simple as
possible, only planes and lights are built.
Add a level sequence, add a camera, and start animating. Use the ikbinding that comes with
meta human to make the action, and the performance is a thank you action.
Then add the character’s expression, use the actions that come with metahuman for reference,
import the level sequence and change it with the face controller

Some mouth shape libraries that come with metahuman

anime editing
with facial expression
another screenshot
Join the camera for animation recording
randering

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