- Modelling part 3: Arm finishing
- Shading and texturing
- preparation for rigging
- some rigging techniques (contraints)
Node editor to make yo-yo
(start arm model after 26.46)
Ctrl d + shift t Copy only selected models from the group
Add background to see the effect (2.48.44)





rich structure

For the location of the screws and the location of the rich decoration, I found some human musculoskeletal pictures to refer to the location



